PC & Console VR Will Barely Exceed 1.7 Million Sales in 2022 Due to Prohibitively High Pricing
The VR season has officially kicked off, with the Oculus Rift and HTC Vive now available to those who accept been among the offset to pre-order the devices while PlayStation VR will release in October 2022.
We've previously reported on early forecasts for the VR market place. However, not anybody shares the aforementioned confidence: according to annotator house Strategy Analytics, PC (Oculus Rift & HTC Vive) and console (PSVR) virtual reality devices will barely exceed i.7 million devices shipped globally in 2022 due to prohibitively loftier pricing.
David Watkins, Manager of Strategy Analytics' Connected Domicile Devices service, said:
Adoption of the more than expensive, high-end PC and Game Console based devices volition be express to a subset of early adopter enthusiasts and hard cadre gamers. The high price of these devices volition human activity as a significant bulwark to more widespread uptake. The PC and Console powered virtual reality market is entering the archetype chicken and egg phase whereby the major games publishers are waiting on the side-lines until there are plenty VR headsets and users in the market place for it to brand financial sense for them to build a VR library of content. This is providing independent and niche developers the chance to brand a name for themselves earlier the big boys arrive.
Every bit a result, Strategy Analytics believes that lower priced smartphone based devices will dominate the VR market place, leaving only 13% of the volumes in 2022 to PSVR, Oculus Rift and HTC Vive.
When you lot consider that the corresponding prices are $599 for the Oculus Rift, $799 for the HTC Vive and $399 for PlayStation VR (though you'll really need to spend more for this one, every bit thoroughly explained here), it'southward hard not to see their point.
Are y'all an early adopter of the Oculus RIft or HTC Vive and if and then, what are your first impressions? Let us know in the comments.
Source: https://wccftech.com/pc-console-vr-will-barely-exceed-1-7-million-sales-in-2016-due-to-prohibitively-high-pricing/
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